


Each character's Persona "awakens," and is then able to be called out at will.

Personas even have an influence on physical and mental abilities, making their users superhumans, for example giving them mastery over weapons or resistance to terror and madness.Īt the beginning of the game, the main characters play a game called "Persona." Afterward, they fall unconscious and meet Philemon, who gives them the power to use Personas. Anecdotes of mythological divinities the world over probably exist because of that, so one could say that gods and demons exist not in Heaven and Hell but in the hearts of humanity. In the depths of human hearts, shared by all people, there is a domain where mythological archetypes dwell, and they grant an influence over an individual's personality development. Using Persona skills requires "SP," or "Spirit Points." Continuous use of a Persona will eventually drain the user's strength and stamina. While the summoning sequence of a Persona differs from one installment to the next, a tradition that later adaptations follow is that blue-ish fog is always released when a Persona is invoked.Ī fight using Personas weighs on the user's mind and spirit. If an individual takes up a resolution in their heart, the Persona will undergo a metamorphosis into a stronger form. Shadows are malevolent manifestations of one's inner thoughts, while a Persona is a manifestation of the same feelings but tamed and trained. The line most Personas say upon awakeningĪ Persona (ペルソナ, Perusona) ? is a manifestation of a Persona user's personality in the Persona series, referred to as a "mask" for an individual to use to face hardship.Ī Persona is similar to a Shadow.
